Pieter

Background

Your background goes here. Let me know if you want help filling in details about your tribe and you can build your story off of that.

Wishlist

So…character (and player) isn’t item-oriented, and there really isn’t much we want, other than higher levels of the current items.

Upgrades to Current Items

Item Name: Guardian’s Call Glaive +5
Item Lvl: 22
Item Rarity: Common
Slot Used: Weapon
Brief: Upgrades current.
Priority: Higher than getting new stuff.

Item Name: Cloak of the Walking Wounded +4
Item Lvl: 19
Item Rarity: Uncommon
Slot Used: Neck
Brief: More bonuses to NADs
Priority: Higher than getting new stuff.

Item Name: Lifeblood Hide Armor +4
Item Lvl: 20
Item Rarity: Common
Slot Used: Armor
Brief: Upgrades current.
Priority: Higher than getting new stuff.

New Items

Empty item slots are currently Head and Hands

Head

Got both things…

Hands

Huzzah!

Feet

Would replace the Dragonborn Greaves, which are rarely useful since they only have an effect while bloodied…and I don’t usually stay bloodied for very long.

Item Name: Boots of Quickness (paragon)
Item Lvl: 18
Item Rarity: Common
Slot Used: Feet
Brief: +2 Reflex
Priority: Defense buffs are nice.

Wondrous Items

Item Name: Portal Gun
Item Lvl: 20
Item Rarity: Rare
Slot Used: None
Brief: Think with Portals! No, really, this is actually an item.
Priority: Worth more than the organs and combined incomes of [Subject Hometown Here].

Replacement Weapons

Would be perfectly happy keeping the weapon I’ve got, but if you want to mix it up a little or story dictates losing the Guardian’s Call glaive from the tribe, here are some ideas.

Item Name: Jolting Guard Weapon +4
Item Lvl: 18
Item Rarity: Uncommon
Slot Used: Weapon
Brief: Encounter Power, Opportunity Action, triggered on enemy misses with melee attack, enemy is weakened until end of its next turn
Priority:

Item Name: Maw of the Guardian +4
Item Lvl: 19
Item Rarity: Uncommon
Slot Used: Weapon
Brief: While in a guardian form, bonus damage of CON mod
Priority:

Item Name: Carnage Weapon +4
Item Lvl: 18
Item Rarity: Uncommon
Slot Used: Weapon
Brief: When roll max on at least one damage die, extra damage equal to twice enhancement bonus
Priority:

Item Name: Weapon of Defense +4
Item Lvl: 19
Item Rarity: Uncommon
Slot Used: Weapon
Brief: Resist 2 All; Daily Interrupt – take half damage from a melee attack
Priority:

Format (for future use):
Item Name:
Item Lvl:
Item Rarity:
Slot Used:
Brief:
Priority:

Pieter

Sunday Neverwinter Campaign Nymerias gangle